Project 2: Number Guesser Game

Code

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="UTF-8" />
  <meta name="viewport" content="width=device-width, initial-scale=1.0" />
  <title>Number Guesser Game</title>
  <style>
    body { font-family: sans-serif; max-width: 400px; margin: 2rem auto; text-align: center; }
    input { padding: 0.5rem; width: 80px; }
    button { padding: 0.5rem 1rem; margin-left: 0.5rem; }
    #message { margin-top: 1rem; font-weight: bold; }
  </style>
</head>
<body>
  <h1>Guess the Number!</h1>
  <p>I'm thinking of a number between 1 and 100.</p>

  <input type="number" id="guessInput" placeholder="1–100" />
  <button id="guessBtn">Guess</button>

  <p id="message"></p>
  <p>Attempts left: <span id="attemptsLeft">10</span></p>
  <button id="resetBtn" style="display:none;">Play Again</button>

  <script>
    let secretNumber = Math.floor(Math.random() * 100) + 1;
    let attempts = 10;

    const guessInput = document.getElementById('guessInput');
    const guessBtn = document.getElementById('guessBtn');
    const message = document.getElementById('message');
    const attemptsLeft = document.getElementById('attemptsLeft');
    const resetBtn = document.getElementById('resetBtn');

    guessBtn.addEventListener('click', () => {88
      const guess = Number(guessInput.value);

      if (!guess || guess < 1 || guess > 100) {
        message.textContent = 'Please enter a number between 1 and 100.';
        return;
      }

      attempts--;
      attemptsLeft.textContent = attempts;

      if (guess === secretNumber) {
        message.textContent = `🎉 Correct! The number was ${secretNumber}.`;
        endGame();
      } else if (guess < secretNumber) {
        message.textContent = 'Too low! Try again.';
      } else {
        message.textContent = 'Too high! Try again.';
      }

      if (attempts === 0 && guess !== secretNumber) {
        message.textContent = `😢 Game over! The number was ${secretNumber}.`;
        endGame();
      }

      guessInput.value = '';
    });

    resetBtn.addEventListener('click', () => {
      secretNumber = Math.floor(Math.random() * 100) + 1;
      attempts = 10;
      message.textContent = '';
      attemptsLeft.textContent = attempts;
      guessInput.value = '';
      resetBtn.style.display = 'none';
      guessBtn.disabled = false;
      guessInput.disabled = false;
    });

    function endGame() {
      guessBtn.disabled = true;
      guessInput.disabled = true;
      resetBtn.style.display = 'inline-block';
    }
  </script>
</body>
</html>